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Writer's pictureRob Chandler

Starting Pixel Weekly Round-up

Updated: Oct 28

6th Oct


Hey hey!

The BIG hot news this week is the preview of Unreal Engine 5.5 - especially if you're in a VAD team or tech artist - there's a couple of links below for more deets, but the general gist is:


  1. New Production-ready Virtual Scouting

  2. Mutable Customizable Characters

  3. Megalights

  4. Local Exposure

  5. Day Sequence

  6. Save to PCG Data Assets

  7. Live Link Hub

  8. Multi-user Replication


Now, if that doesn't make any sense, we have good news! Ross Floyd is heading to SPL24 in London, and 'may' run a Virtual Production 101 - where he's going to cover the basics of what its all about, and how to navigate some of the geekery. Register your interest below.

We are sooooo into the Starting Pixel Live! event, its going to be super cool!

Have a great weekend!

Rob & the Starting Pixel team


This weeks Session Highlights


Chris Bouchard

Tales from the Volume: Practical Virtual Production Case Studies

Join Virtual Production Supervisor Chris Bouchard to explore how blending and pre-lighting can optimise your setup for seamless integration, advanced post-production processes, including LED VP shot colour grading, using scopes, managing light spill, and employing AI tools like 'magic mask' for background separation. Discover how to elevate your virtual production visuals from set to post.


Rhys Murphy

How Perception Shapes Virtual Production

Rhys Murphy dives into the intriguing world of Virtual Production, examining how both public and professional perceptions are influencing its evolution. Discover how these viewpoints impact technology adoption, creative decisions, and industry growth. This session reveals the power of perception in shaping the future of Virtual Production, offering fresh insights for creators, producers, and technologists alike.

Spoiler HERE, but it's worth a view

NOTE: Schedule times and rooms are liable to change so keep an eye out


SPL24! Workshops

We are looking to run some super sort introduction and info workshops in the week of the 14th Oct near the SPL24 venue. Very speculative at the moment - in other words if there is a demand, we will run them!


Ross Flyod

Virtual Production 101 for Creatives and Producers

15 Oct 2024, 15:00 – 17:00

Location is TBD - Shoreditch, London

Ross Floyd will take you through short preliminary session on the basics of Virtual Production: What it is, what it isn't, how it works, how easy it is for something, how hard it is for others. And the important lexicography to navigate.

This is perfect for creative teams, marketing & media professional, producers and directors.



OCIO for Virtual Production Short Course 15 Oct 2024, 17:00 – 19:00

Location is TBD - Shoreditch, London

To understand OCIO colour instructions and configs plus current relevance to Virtual Production.

AND

Colour basics for Virtual Production

15 Oct 2024, 17:00 – 19:00

Location is TBD - Shoreditch, London

Understanding Colour Spaces, SDR/HDR, LED Tile calibration and testing core basic.



Unreal Engine 5.5 Preview has arrived! Introducing MegaLights, a new lighting feature that enhances scene illumination and realism. It also includes improvements to performance and usability, making it easier for developers to make stunning environments.


León Cathedral was digitally captured using ground photogrammetry, enabling precise representation of its features day and night. Utilising RealityCapture and Unreal Engine, this project aids in preservation for future generations and highlights one of the many uses of this innovative technology


Explore the ground-breaking behind-the-scenes magic of Pinocchio’s in-camera VFX. Executive producer Steve Jelley and VFX Supervisor Kevin Baillie highlight its innovative approach, while Callum Macmillan recalls the pivotal moment that captured its brilliance


NVIDIA's new AI model, designed to rival GPT-4, is open and massive, potentially transforming virtual production. It could automate scriptwriting and scene generation, enhancing workflows and enabling more immersive, efficient content creation.


What's been going on the deep chats in the group?


  • Haters can bag on the Vision Pro ‘personas’ all day, but these continue to be the most impressive "instant" face scan I’ve ever seen. HERE

  • Nice BTS of IBC2024 Digital Replicas and Talent ID: HERE.

  • ZD Open Studio License Program - learn and utilise their virtual production and real-time motion graphics tools HERE.

  • All the Virtual Production stages around the world shared HERE.

  • Job opportunity for experience Virtual Production Supervisor HERE.

  • Interesting poll shows people still use UE 5.3, perhaps uncertain to update to newer versions.

  • Impressive recreations of movie scenes using VP HERE.

  • Consensus suggests that a hardware keyer is a better choice for simplicity/usability than a software keyer.

  • Among excitement of the preview, there is a Shared Public Roadmap of UE5.5 HERE.

  • A new chat of VAD has opened up for all things Virtual and Real Art. Join HERE.



  • 8 Oct | NYC | Virtually Everything Summit - HERE

  • 8 Oct | Salford | DreamLab Future Media Residencies Programme (round two) HERE

  • 10 Oct | NYC | Planar Open House - a showcase of the latest display technology - HERE

  • 10 Oct | London | In Motion 2024 - animation, motion design and media production HERE

  • 16 Oct | Online | Visit the Unreal Engine 5 Skills Bootcamps at INFINITY27 HERE

  • 15-17 Oct | Dallas | Augmented Enterprise Summit - bus and ind AR/VR/XR HERE

  • 17-19 Oct | Mumbai | Broadcast India Show - HERE

  • 24-25 Oct | Salzburg | Two-day VP Workshop at Take 2 Studios in. HERE

  • Oct  | UK | Colour correction course using DaVinci Resolve 18 HERE 

  • 6 Nov | London | the AI Creative Summit. READ MORE

  • 6 Nov | London | A walk through Virtual Production technology with CVP. HERE


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